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[Portfolio] Senraikuune
Fresh completed video just landed in our [Portfolio] section — meet the bad boy himself, 千籟喰音 (Senraikuune)! This one was built by our own team member 阿哲, with me handling supervis […]
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【Spine2D】 Animation Workflow + Upcoming Class Announcement!
Sharing my Spine2D animation workflow *********************The following animation is an intro I made for 汐Seki********************** I'm back with another update! This time, I’m s […]
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[Announcement] Currency Updated to Japanese Yen
Due to risk policy requirements from the credit card payment company our site works with, we unfortunately have to switch our currency, moving from New Taiwan Dollars to Japanese Y […]
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[Spine2D] Thoughts on Creating Animations
I'm still a total beginner when it comes to Live2D, so I don't really have any pro tips to share just yet. :( Instead, I thought I'd show the difference between the initial key pos […]
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Live2D Course Term 2: Interest Survey
Good afternoon, everyone! Registration for the second term of my Live2D online course is set to open in October. If you're planning to sign up, please fill out this quick interest […]
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[Live2D Online Course] The 2022 Summer Class is a Wrap!
Our very first class officially wrapped up yesterday! We added an extra session specifically for assignment feedback. Since we gave everyone almost an extra month to work on their […]
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New Portfolio Piece: Koharu's Opening Animation
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New Portfolio Piece: Kiryuin Hayate
This was one of the commissions we worked on back in July and August, and between it overlapping with our teaching schedule and the fact that he also has a transformation, it basic […]
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【Live2D】Quick Tip: Inverting the Z-Axis via VTS Parameters
I stumbled across this trick while looking up tutorials the other day! It turns out you can get complete control over your body's Z-axis just by tweaking a single parameter in VTS! […]
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About Taiwan Shuraba
Not a lot of people probably know this, but our company actually runs a related site called "Taiwan Shuraba." You can find it under the tabs up top, in the SHOP menu — it's the ver […]
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[Live2D] Making an Ahoge Bounce When Smiling
I recently came across a tutorial where a character's smile width controls how fast their wings flap. I decided to try it out myself, and the underlying logic is actually super sim […]
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New Collab Artist: \"Mixed Flavors\"
Another artist joins our full-service collab lineup~ This time it's a husband-and-wife artist duo living in Kyoto They're also pretty well-known online comic and illustration creat […]